Human computer reaction
Interfaces
In ID 6 as used in HCI: relatable to people’s everyday experiences with technologies
Interaction
a reciprocal action
causal relationships
the interaction between a user and a product
interaction-as-dialogue
GUI
screen based
heavily based on visual and auditory media
Embodied Interactions
embodied in object
direct manipulation
bodily interaction
TUI
connects user with the digital through the physical world
tangibility and materiality,
Haptics
physical embodiment of data,
bodily interaction
Interaction flow
Is a conversation between the system and the user
We are designing object behaviour
action - reaction
User-Product Interaction
Fusion of Input and Output, A way for the user to accomplish a task
Action - Reaction
Click Switch - Turning on a Kettle
Clicks the button - Opens the door
Pull cord - Starts the engine
Click - Turns on the TV
Push - Turns on the light
Input - Output
Turn On the kettle: Switch - Heat, Light
Turn On Heating Butter Knife: Switch - Creates Heat
Turn On Fridge: Open Door - Cold, Light
Wii Baton: Movement - Sound, Light
Speaker: Presses Switch - Light, Sound
Feedback - Attention - Status
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